Change log - January 23, 2016 - 09:26 AM
Changes:
* Fix build breakage caused by 0a323f7da0249f218ffb4e28c8cf6a95f31a90c2 (nw) (#2014)
* Amiga: Add a German A500 keyboard variant, keyboard fixes
* [Imgtool] Fixed recently introduced bug in the code that emits usage text
* aristmk5: added SPI and hopper emulation, this allows non-US games to boot.
* The Z80 is probably not running at 66mhz (nw)
* added missing device to fix -validate errors (nw)
* fix for building with visual studio (which doesn't support gcc extension "?:"), simplify code & make spacing consistent. (nw)
* new games added as NOT_WORKING
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Star Horse 2001 (satellite, Rev B) [any, Lord-Nightmare, MetalliC, rtw, ShouTime]
only client/satellite ROM board was found, rest of game is missing
* New working clone: Mouse Trap (version 2) [Pat Daderko]
* Convert the Amiga keyboards to a bus interface with slot devices
* srcclean (nw)
* Merge pull request #2008 from ajrhacker/kangaroob
* kangaroob: Proper ROM labels and locations
* Merge pull request #1997 from Bavarese/patch-26
DEC Rainbow: add info how to use 6 and 20 MB Corvus drives
* Remove detrimental spaces in Chdman command.
* Add info about 6 and 20 MB Corvus drives
Add info about 6 and 20 MB Corvus drives (and how to format / use them) under CP/M 1.x Al Kossow kindly provided driver source for Corvus on Lifeboat CPM 2.2, but this requires - more or less - skillful modification to work with DEC's CP/M 86/80 2.x.
* Merge pull request #2006 from system11b/S11sforce
* stlforce.cpp: corrected OKI speed
* Merge pull request #2007 from JoakimLarsson/miniforce
Miniforce and fccpu20 slot device
* fccpu20: moved all code and documentation to the slot device, cleanup and promotion to working driver
* Added fccpu20 to Miniforce as a VME card
* thanks hap (nw)
* Happier, ArBee? (nw)
Replace laserbas macros with lambdas, make operation of bit selection more obvious
* hh_tms1k: doublechecked elecdet decap, found 1 wrong bit, I think alibis work now (see MT 06467) (nw)
* Machines promotes to working:
--------
Future Flash [Morten Shearman Kirkegaard, Samuel Neves, Peter Wilhelmsen, Tomasz Slanina]
Laser Base (set 1) [Morten Shearman Kirkegaard, Samuel Neves, Peter Wilhelmsen, Tomasz Slanina]
Laser Base (set 2) [Morten Shearman Kirkegaard, Samuel Neves, Peter Wilhelmsen, Tomasz Slanina]
* fix building with visual studio 2015 (nw)
* naomi flash carts rom names consistency (nw)
* tms0970: fix problem with DDIG, should fix comp4 leds (nw)
* new games added as NOT_WORKING
------------------------------
Star Horse Progress (main screens, Rev B) [any, Lord-Nightmare, MetalliC, rtw, ShouTime]
Star Horse Progress (sound & backup, Rev A) [any, Lord-Nightmare, MetalliC, rtw, ShouTime]
Star Horse Progress (live, Rev A) [any, Lord-Nightmare, MetalliC, rtw, ShouTime]
Star Horse Progress (backup data) [any, Lord-Nightmare, MetalliC, rtw, ShouTime]
research&document master/slave ROM boards feature [rtw, MetalliC]
rename Star Horse sets for consistency.
change Dead or Alive 2 Millenium to be parent of DoA2 set, note: DoA2M is not "new" game or some addon, its just newer revision, EPROM update, released ~month later of doa2 set.
* fix build (nw)
* hh_tms1k: horseran works now, will correct whatsnew manually (nw)
* These two are Naomi 2 (nw)
* More cleanups on top (nw)
* Moved atomiswave and naomi 2 specifics into own state machines (nw)
* m6805: misc changes
* Turn a lot of macros into inline methods so they can be scoped down
* Correct affected flags in comments on opcode handlers (actual code was correct)
* Remove unnecessary flag calculation tables
* Add a table with CMOS instruction timings
* Merge branch 'master' of https://github.com/mamedev/mame
* ibm5150.xml, ibm5170.xml: Additions (nw)
* Re-organization on top (nw)
* naomi.cpp: Added inputs for Mars TV [Angelo Salese]
out-of-whatsnew:
* Added cheat for main CPU unscaled clock;
* Moved debug inputs into Machine Configuration;
* Made doa2m, dankuga and dariusgx parents;